NEWS & change log

V1.9.4 (5678)

1.9.4 b5678: Mandatory adjustments due to extended Google guidelines (permission request for background location queries with Android 11) Changing the Resources Credits currency symbol from...

V1.9.3 (5591)

Factories: The factories' production can be accelerated by using special finds. Accelerations can be activated in the factory information window once accelerators are available in the...

V1.9.2 (5348 )

Update 5348: crashes fixed in turkish client minor bugfixes Missions Mission "Paranoid?": the units used for defense are counted according to their strength ratio:...

  • V1.9.4 (5678)

    Thursday, 15 October 2020 05:00
  • V1.9.3 (5591)

    Thursday, 17 September 2020 09:00
  • V1.9.2 (5348 )

    Thursday, 25 June 2020 09:00

For rare, high-demand products, the XP gained when using them for upgrades, expansions etc. was too low until now, since the amount of XP received was mainly determined by the base price of the particular resource that was spent.
The XP gain provided for various resources has therefore been "cut loose" and separated from their base price.