NEWS & change log

V1.9.5 (6475)

Update 1.9.5.6475: Cause of extreme data consumption fixed Update 1.9.5.6398: Transparency of the scancloud can now be set individually in the settings menu Bugfixes (wanderer mission,...

V1.9.4 (5686)

1.9.4 b5686: Mandatory adjustments due to extended Google guidelines (permission request for background location queries with Android 11) Changing the Resources Credits currency symbol from...

V1.9.3 (5591)

Factories: The factories' production can be accelerated by using special finds. Accelerations can be activated in the factory information window once accelerators are available in the...

  • V1.9.5 (6475)

    Tuesday, 16 November 2021 14:00
  • V1.9.4 (5686)

    Thursday, 15 October 2020 05:00
  • V1.9.3 (5591)

    Thursday, 17 September 2020 09:00

For rare, high-demand products, the XP gained when using them for upgrades, expansions etc. was too low until now, since the amount of XP received was mainly determined by the base price of the particular resource that was spent.
The XP gain provided for various resources has therefore been "cut loose" and separated from their base price.