NEWS & change log

V1.8.3 (3842)

In some cases the game wont start anymore after the update because of invalid data in the app-cache. Please quit ResourcesGame and clear cache/app-data of ResourcesGame (Android settings - Apps -...

V1.8.2 (3800)

UPDATE 3800: Android Q Beta 3 compatibility Lord Of The Missions: Mission goal increased to 15 Mission "Ad-Deal" reward halved, cooldown reduced to 6 hours  Language updates Bugfixes  UPDATE...

V1.8.1 (3381)

A player's "stats" are now available in the private message chat window and next to the pulldown menu in the stats area Diverse compatibility adjustments due to the update to Android-SDK Target-API...

  • V1.8.3 (3842)

    Monday, 27 May 2019 00:00
  • V1.8.2 (3800)

    Friday, 10 May 2019 08:00
  • V1.8.1 (3381)

    Thursday, 20 December 2018 12:00
Working atmosphere:
  • You can now see the value for your working athmosphere* in the statistics-tab which already ran hidden in background for nearly about one year collecting data.

    *The working athmosphere influences some game mechanics (e.g. probability of strikes, mine accidents and plagues, amount of loot, contents of crates etc.) and will be influenced itself by activity and the way of gaming from the boss. An active boss will improve the working athmosphere more than an often absent and lazy or violent boss. This includes for example: more inactive factories than average, neglected mines, criminial activities with bad results (this means: too much lost fights) or strikes which will be finished by violence will reduce the value of working athmosphere.
Statistics tab:
  • indicator of chat trade balance**

    **Since middle of December 2017 a negative chat trade balance influences the points. It is a balance sheet of of sent and received goods and credits via chat (goods are calculated by actual price of transaction). The trade balance gets negative if a players receives more goods and credits then he gave to others. Regarding calculation of points this means: the points will be reduced by a percent value depending on your negative trade balance but only temporaily until your trade balance gets positive again. If the trade balance gets positive again (which can be achieved with any other player) the points have reached their full value again. The recreation of points is not calculated immediately but after an action which causes XP.

  • Fixed a bug regarding incomes/expenditures graph
  • some minor optical adjustments
  • new option: receipt of goods solely from friends (default: active)
    if active, you can only receive goods and credits from players in your contact list
  • default quantity „0“ removed
  • if the price of your own request is not the highest bid the number of your bids will be displayed in yellow. If the price is lower the price from the KI-MARKET the number of bids will be displayed in red
Contact list:
  • players will be greyed out if they are inactive for a long time
  • list of loot provides a scrollbar if the list gets too long
  • 2 new missions with Cargorain as reward (min. Lvl.25)
  • name of mission will be repeated in confirmation dialogue
  • several optimations regarding the new introducted „android vitals“ feature from Google
  • maximum limit of mines set to 35,000 per player
...still missing:
  • localization of other languages (will be added later)